|
Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques. http://multires.caltech.edu/ |
|
University of West Bohemia. Research areas include algorithms for computer graphics and visualization,volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from scattered data, triangular and tetrahedral mesh generation. http://herakles.zcu.cz/ |
|
Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization. http://www.gg.caltech.edu/ |
|
Houses several research groups working on the latest computer graphics technology. http://graphics.lcs.mit.edu/ |
|
Dr Nilo Stolte research work in computer graphics: voxelization and visualization of implicit surfaces, discrete ray tracing, fractal clouds, publications, and tutorials. http://nilo.stolte.free.fr |
|
Provides news, applications, games and developer documentation related to the OpenGL 2D and 3D graphics application programming interface. http://www.opengl.org/ |
|
Involved in the modelling and animation of three-dimensional inhabited virtual worlds. http://vrlab.epfl.ch/ |
|